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Malon Händler

Peasant · Neues Lager

Malon

Peasant des Neues Lager. Ein Händler, bei dem du kaufen und an den du verkaufen kannst, führt 7 Waren.

Lager
Neues Lager
Rolle
Peasant
Auf Lager
7 Waren

Kauft & verkauft

7 Waren

Die Werte sind der Grundwert des Items in Erz – die Brocken magischen Erzes, die die einzige Währung der Kolonie sind.

Wo du Malon findest

Location of Malon on the overworld map

Ort

Lager
Neues Lager
In der Oberwelt
Ja

Kampf

Their stats

Level 4+40 XP

64

Health

13

Strength

10

Dexterity

33

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Edge5
Blunt5
Point0
Energy0
Fire10
Ice0
Wind0

Malon's own protection values per damage channel - what your hits are reduced by.

Their weapon

SickleSignature
Damage
7
Damage type
Edge
Needs Strength
5
Worth
4

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Favourable55 per hit·2 hits to drop

You drop Malon in 2 hits; they drop you in 6.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

55

per connecting swing · 2 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Malon's health at Gothic.

Malon's Edge protection-5
Their hit on you15

Sickle (13 Strength) drops you in 6 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

Confirmed drops

These are the items Malon actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Mehr Händler des Neues Lager