Die Künste · 50 Zauber
Gothic 1 Remake Zauber & Runen
Schriftrollen wirken einmal, Runen wirken ewig
Jeder Zauber der Kolonie, die Kreise der Magie emporkletternd. Jeder wird als einmalige Schriftrolle, als wiederverwendbare Rune oder als beides getragen. Feuer für die Diener von Innos, Eis und Sturm für die Wassermagier und das nekrotische Flüstern, das der Schläfer-Kult dich lieber nie lesen ließe.
- Zauber
- 50
- Kreise
- 8
- Schriftrollen
- 43
- Runen
- 26
Wie Magie funktioniert
Lerne, sie zu lesen
Bevor dir eine Schriftrolle oder Rune antwortet, musst du gelehrt werden, die Runenschrift zu lesen. Ungeübt ist das Pergament nur Tinte.
Schriftrolle oder Rune
Eine Schriftrolle wird in dem Moment verbraucht, in dem du sie liest, und wirkt den Zauber einmal. Eine Rune ist dauerhaft, wird in deine Hotbar gesteckt und wieder und wieder gewirkt.
Mana und Kreise
Jedes Wirken zieht Mana ab. Und ein Zauber gehorcht dir erst, wenn du den Kreis der Magie gelernt hast, der ihn beherrscht.
50 Zauber
Fire
First Circle5 ZauberThe realm of Innos. Magicians of Fire wield destructive flame against the undead, demons, and the cult of the Sleeper.
Ice
Second Circle3 ZauberCold-element magic of containment and restraint. Slows enemies, freezes them in place, shatters armor.
Lightning
Third Circle2 ZauberArcing arcane current. Strikes single targets hard or chains across grouped enemies.
Holy
Third Circle4 ZauberLight-element spells of healing and consecration. The mark of the Magicians of Fire.
Mind
Fourth Circle22 ZauberSpells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollRuneCharm
Better keep this between us.
Mind
ScrollRuneControl
Take over the mind, control the body.
Mind
ScrollFear
Fills a target's mind with enough fear to make it flee.
Mind
ScrollShrink Monster
Makes even the greatest beasts look small.
Mind
ScrollRuneSleep
What you need right now is rest.
Mind
ScrollTransform into Biter
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Bloodfly
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Bloodhound
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Fire Lizard
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Harpy
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Lizard
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Lurker
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Meatbug
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Minecrawler
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Molerat
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Orc Dog
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Razor
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Scavenger
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Shadowbeast
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Snapper
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Swampshark
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Wolf
Spells that touch the will of the target - charm, fear, control, transformation.
Movement
Fourth Circle8 ZauberTeleport, jump, levitate, lift objects with the mind.
Movement
ScrollRuneFist of Wind
A violent and focused blast of air, hurling the target backwards.
Movement
RuneRune 'Teleport to the Sunken Tower'
Takes one to the Sunken Tower.
Movement
ScrollRuneStorm Fist
A furious punch, carried by the wrath of the storm.
Movement
ScrollRuneTelekinesis
Not within your reach? Not a problem.
Movement
RuneTeleport to the Fire Mages
Takes one to the Fire Mages' chambers.
Movement
RuneTeleport to the Necromancer
Takes one to Xardas' library.
Movement
RuneTeleport to the Swamp Camp
Takes one to the Swamp Camp.
Movement
RuneTeleport to the Water Mages
Takes one to the Water Mages' caves.
Summon
Fifth Circle2 ZauberCalls beasts, golems, or demons to fight at your side.
Death
Sixth Circle4 ZauberNecrotic magic of the Sleeper's cult - drains, debilitates, raises servants.