HändlerWater Mage · Neues Lager
Cronos
Water Mage des Neues Lager. Ein Händler, bei dem du kaufen und an den du verkaufen kannst, führt 23 Waren, der außerdem Mana trainiert.
- Lager
- Neues Lager
- Rolle
- Water Mage
- Auf Lager
- 23 Waren
Kauft & verkauft
23 WarenWaffen
Runen & Schriftrollen

Verwandlung Lurker
Runen & Schriftrollen
340
Transform into Bloodfly
Runen & Schriftrollen
70x2
Transform into Wolf
Runen & Schriftrollen
55
Transform into Molerat
Runen & Schriftrollen
40x2
Transform into Scavenger
Runen & Schriftrollen
40
Heilung
Runen & Schriftrollen
20
Healing
Runen & Schriftrollen
10x2
Licht
Runen & Schriftrollen
5x3
Ringe & Amulette
Bücher & Dokumente

Lehren der Götter - Band I
Bücher & Dokumente
100
Lehren der Götter - Band II
Bücher & Dokumente
100
Lehren der Götter - Band III
Bücher & Dokumente
100
Der erste Kreis der Magie
Bücher & Dokumente
50
Übersicht Neues Lager
Bücher & Dokumente
40
Der Kreis der Novizen
Bücher & Dokumente
25
Waren

Remedy
Waren
50
Leere Spruchrolle
Waren
15x12
Erzbrocken
Waren
1x33
Die Werte sind der Grundwert des Items in Erz – die Brocken magischen Erzes, die die einzige Währung der Kolonie sind.
Lehrt außerdem
1 FähigkeitWo du Cronos findest
Kampf
Their stats
Level 60+600 XP2,000
Health
150
Strength
150
Dexterity
2,000
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedCronos's own protection values per damage channel - what your hits are reduced by. The KDW armour above is their gear.
Their weapon
No signature weapon is recorded for Cronos, so the matchup below uses their stats and a typical KDW weapon as a guide.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Cronos in 2000 hits; they drop you in 1.
Your attack
Damage type
Your defence
Your hit
1
per connecting swing · 2000 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Cronos's health at Gothic.
Unarmed (fists) (150 Strength) drops you in 1 hit through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their Strength is exact; the bare-fist base damage is an estimate.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Loot
Confirmed drops
Scroll Cronos
Carried

Ring der Unbezwingbarkeit
Carried

Eisblock
Carried

Extrakt magischer Energie
Carried
x4
Eispfeil
Carried

Erzbrocken
Carried
x22
These are the items Cronos actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.









