ComercianteGuardia · Campamento Viejo
Skip
Guardia del Campamento Viejo. Un comerciante al que puedes comprar y vender, con 10 mercancías.
- Campamento
- Campamento Viejo
- Rol
- Guardia
- En existencias
- 10 mercancías
Compra y vende
10 mercancíasRunas y pergaminos

Schematic of Longsword
Runas y pergaminos
127
Schematic of Judgement Sword
Runas y pergaminos
73
Los valores son el valor base del objeto en mena: los terrones de mena mágica que son la única moneda de la Colonia. Lo que realmente pagas o recibes escala con el margen del mercader y tu reputación.
Dónde encontrar a Skip
Habla de
Combate
Their stats
150
Health
15
Strength
70
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Skip wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Skip in 3 to 5 hits; they drop you in 1 to 2.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
30 to 50
per swing · 3 to 5 hits to drop
A weak-spot hit can spike higher.
Skip's health.
Judgment Sword (about 70 Dexterity) drops you in 1 to 2 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Botín
Confirmed drops
These are the items Skip actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.









