Las Artes · 50 hechizos
Hechizos y runas de Gothic 1 Remake
Los pergaminos lanzan una vez, las runas lanzan para siempre
Cada hechizo de la Colonia, ascendiendo por los Círculos de la Magia. Cada uno se porta como un pergamino de un solo uso, una runa reutilizable o ambos. Fuego para los siervos de Innos, hielo y tormenta para los Magos del agua, y los susurros necróticos que el culto al Sleeper preferiría que nunca leyeras.
- Hechizos
- 50
- Círculos
- 8
- Pergaminos
- 43
- Runas
- 26
Cómo funciona la magia
Aprende a leerla
Antes de que ningún pergamino o runa te responda, debes aprender a leer la escritura rúnica. Sin formación, el pergamino es solo tinta.
Pergamino o runa
Un pergamino se gasta en el momento en que lo lees y lanza el hechizo una vez. Una runa es permanente, alojada en tu barra de acción y lanzada una y otra vez.
Maná y Círculos
Cada lanzamiento drena maná. Y un hechizo solo te obedece una vez que has aprendido el Círculo de la Magia que lo rige.
50 hechizos
Fire
First Circle5 hechizosThe realm of Innos. Magicians of Fire wield destructive flame against the undead, demons, and the cult of the Sleeper.
Ice
Second Circle3 hechizosCold-element magic of containment and restraint. Slows enemies, freezes them in place, shatters armor.
Lightning
Third Circle2 hechizosArcing arcane current. Strikes single targets hard or chains across grouped enemies.
Holy
Third Circle4 hechizosLight-element spells of healing and consecration. The mark of the Magicians of Fire.
Mind
Fourth Circle22 hechizosSpells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollRuneCharm
Better keep this between us.
Mind
ScrollRuneControl
Take over the mind, control the body.
Mind
ScrollFear
Fills a target's mind with enough fear to make it flee.
Mind
ScrollShrink Monster
Makes even the greatest beasts look small.
Mind
ScrollRuneSleep
What you need right now is rest.
Mind
ScrollTransform into Biter
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Bloodfly
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Bloodhound
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Fire Lizard
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Harpy
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Lizard
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Lurker
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Meatbug
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Minecrawler
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Molerat
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Orc Dog
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Razor
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Scavenger
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Shadowbeast
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Snapper
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Swampshark
Spells that touch the will of the target - charm, fear, control, transformation.
Mind
ScrollTransform into Wolf
Spells that touch the will of the target - charm, fear, control, transformation.
Movement
Fourth Circle8 hechizosTeleport, jump, levitate, lift objects with the mind.
Movement
ScrollRuneFist of Wind
A violent and focused blast of air, hurling the target backwards.
Movement
RuneRune 'Teleport to the Sunken Tower'
Takes one to the Sunken Tower.
Movement
ScrollRuneStorm Fist
A furious punch, carried by the wrath of the storm.
Movement
ScrollRuneTelekinesis
Not within your reach? Not a problem.
Movement
RuneTeleport to the Fire Mages
Takes one to the Fire Mages' chambers.
Movement
RuneTeleport to the Necromancer
Takes one to Xardas' library.
Movement
RuneTeleport to the Swamp Camp
Takes one to the Swamp Camp.
Movement
RuneTeleport to the Water Mages
Takes one to the Water Mages' caves.
Summon
Fifth Circle2 hechizosCalls beasts, golems, or demons to fight at your side.
Death
Sixth Circle4 hechizosNecrotic magic of the Sleeper's cult - drains, debilitates, raises servants.