ComercianteOutsider · Campamento Viejo
Dexter
Outsider del Campamento Viejo. Un comerciante al que puedes comprar y vender, con 33 mercancías.
- Campamento
- Campamento Viejo
- Rol
- Outsider
- En existencias
- 33 mercancías
Compra y vende
33 mercancíasArmas
Comida y pociones

Extract of Healing
Comida y pociones
32x5
Strong Beer
Comida y pociones
30
Essence of Healing
Comida y pociones
25x10
Essence of Magic Energy
Comida y pociones
24x8
Dragonroot
Comida y pociones
16x6
Mild Healing Herbs
Comida y pociones
16x10
Stoneroot
Comida y pociones
16x8
Beer
Comida y pociones
10x3
Velayis
Comida y pociones
9x13
Cheese
Comida y pociones
8x2
Bread
Comida y pociones
6x3
Flame Thorn
Comida y pociones
5x12
Apple
Comida y pociones
4x7
Water
Comida y pociones
4x7
Cabbage
Comida y pociones
3
Carrot
Comida y pociones
3x3
Pear
Comida y pociones
3x3
Onion
Comida y pociones
2x3
Potato
Comida y pociones
2x4
Llaves

Lockpick
Llaves
15x12
Libros y documentos

Map of the Colony
Libros y documentos
50
Mercancías
Los valores son el valor base del objeto en mena: los terrones de mena mágica que son la única moneda de la Colonia. Lo que realmente pagas o recibes escala con el margen del mercader y tu reputación.
Dónde encontrar a Dexter
Combate
Their stats
80
Health
8
Strength
30
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Dexter wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Dexter in 2 to 4 hits; they drop you in 2 to 4.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
24 to 40
per swing · 2 to 4 hits to drop
A weak-spot hit can spike higher.
Dexter's health.
Thorn of Wounds (about 30 Dexterity) drops you in 2 to 4 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Botín
These are the items Dexter actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.







