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Torrez Marchand

Mage de feu · Ancien camp

Torrez

Mage de feu du Ancien camp. Un marchand à qui acheter et à qui vendre, proposant 29 marchandises qui forme aussi à Mana, Circle of Magic.

Camp
Ancien camp
Rôle
Mage de feu
En stock
29 marchandises

Achète & vend

29 marchandises

Runes & parchemins

  • Healing

    Runes & parchemins

    500
  • Fire Bolt

    Runes & parchemins

    300
  • Inscription for Transform into Lizard

    Runes & parchemins

    160
  • Transform into Bloodfly

    Runes & parchemins

    70x2
  • Inscription for Fire Bolt

    Runes & parchemins

    60
  • Transform into Wolf

    Runes & parchemins

    55
  • Transform into Molerat

    Runes & parchemins

    40x2
  • Transform into Scavenger

    Runes & parchemins

    40
  • Fire Bolt

    Runes & parchemins

    20x14
  • Healing

    Runes & parchemins

    10x6
  • Lumière

    Runes & parchemins

    5x12

Livres & documents

  • Words of the Gods - Volume 1

    Livres & documents

    100
  • Words of the Gods - Volume 2

    Livres & documents

    100
  • Words of the Gods - Volume 3

    Livres & documents

    100
  • First circle of magic

    Livres & documents

    50
  • The circle of Novices

    Livres & documents

    25

Les valeurs correspondent à la valeur de base de l'objet en minerai - les morceaux de minerai magique qui sont la seule monnaie de la Colonie. Ce que tu paies ou reçois réellement dépend de la marge du marchand et de ta réputation.

Enseigne aussi

2 compétences

Où trouver Torrez

Location of Torrez on the overworld map

Lieu

Camp
Ancien camp
Sur la carte du monde
Oui

Combat

Their stats

400

Health

40

Strength

40

Dexterity

100

Mana

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Fire RobeFire Mage armour
Edge15
Blunt20
Point20
Energy5
Fire40
Ice10
Wind10

The armour Torrez wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

No signature weapon is recorded for Torrez, so the matchup below uses their stats and a typical Fire Mage weapon as a guide.

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous27 to 45 per hit·9 to 15 hits to drop

You drop Torrez in 9 to 15 hits; they drop you in 2 to 4.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

27 to 45

per swing · 9 to 15 hits to drop

A weak-spot hit can spike higher.

Target health

Torrez's health.

Torrez's Edge armour-15
Their hit on you25 to 43

Unarmed (fists) (about 40 Strength) drops you in 2 to 4 hits through your armour.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

Confirmed drops

These are the items Torrez actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Plus de marchands du Ancien camp