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Dexter Marchand

Outsider · Ancien camp

Dexter

Outsider du Ancien camp. Un marchand à qui acheter et à qui vendre, proposant 33 marchandises.

Camp
Ancien camp
Rôle
Outsider
En stock
33 marchandises

Achète & vend

33 marchandises

Les valeurs correspondent à la valeur de base de l'objet en minerai - les morceaux de minerai magique qui sont la seule monnaie de la Colonie. Ce que tu paies ou reçois réellement dépend de la marge du marchand et de ta réputation.

Où trouver Dexter

Location of Dexter on the overworld map

Lieu

Camp
Ancien camp
Sur la carte du monde
Oui

Combat

Their stats

80

Health

8

Strength

30

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Shadow's DressShadow armour
Edge20
Blunt35
Point35
Energy10
Fire50
Ice30
Wind30

The armour Dexter wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Thorn of WoundsSignature
Damage
18
Damage type
Edge
Needs Strength
15
Worth
38

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Even fight24 to 40 per hit·2 to 4 hits to drop

You drop Dexter in 2 to 4 hits; they drop you in 2 to 4.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

24 to 40

per swing · 2 to 4 hits to drop

A weak-spot hit can spike higher.

Target health

Dexter's health.

Dexter's Edge armour-20
Their hit on you25 to 43

Thorn of Wounds (about 30 Dexterity) drops you in 2 to 4 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

These are the items Dexter actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Plus de marchands du Ancien camp