ComercianteMercenario · Campamento Nuevo
Wolf
Mercenario del Campamento Nuevo. Un comerciante al que puedes comprar y vender, con 12 mercancías que además entrena Bow.
- Campamento
- Campamento Nuevo
- Rol
- Mercenario
- En existencias
- 12 mercancías
Compra y vende
12 mercancíasRunas y pergaminos

Schematic of Stonecrusher
Runas y pergaminos
110
Schematic of Steel Mace
Runas y pergaminos
104
Schematic of Morningstar
Runas y pergaminos
99
Schematic of Bloodfly Sting
Runas y pergaminos
53
Libros y documentos

Las moscas de sangre
Libros y documentos
40
Mercancías

Digger's Dress
Mercancías
300
Molerat grease
Mercancías
5
Arrow
Mercancías
1x56
Bolt
Mercancías
1x32
Ore Nugget
Mercancías
1x68
Los valores son el valor base del objeto en mena: los terrones de mena mágica que son la única moneda de la Colonia. Lo que realmente pagas o recibes escala con el margen del mercader y tu reputación.
También enseña
1 habilidadDónde encontrar a Wolf
Combate
Their stats
120
Health
12
Strength
150
Dexterity
2,000
Mana
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Wolf wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Wolf in 2 to 4 hits; they drop you in 1.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 2 to 4 hits to drop
A weak-spot hit can spike higher.
Wolf's health.
Mace (about 150 Dexterity) drops you in 1 hit through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Botín
Confirmed drops

Mace
Signature weapon
197Wolf's Bow
Carried

Lockpick
Carried

Ore Nugget
Carried
x12
Rice
Carried
x2
Rice Schnapps
Carried

Torch
Carried
x2
Essence of Healing
Carried

Plate
Carried

Razor
Carried

Wolf's claws
Carried

Grapes
Carried
These are the items Wolf actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.









