ComercianteMercenário · Assentamento Novo
Wolf
Mercenário do Assentamento Novo. Um comerciante de quem você pode comprar e para quem pode vender, carregando 12 mercadorias que também treina Bow.
- Assentamento
- Assentamento Novo
- Papel
- Mercenário
- Em estoque
- 12 mercadorias
Compra e vende
12 mercadoriasRunas e pergaminhos

Schematic of Stonecrusher
Runas e pergaminhos
110
Schematic of Steel Mace
Runas e pergaminhos
104
Schematic of Morningstar
Runas e pergaminhos
99
Schematic of Bloodfly Sting
Runas e pergaminhos
53
Livros e documentos

As Vespas-de-Sangue
Livros e documentos
40
Mercadorias

Digger's Dress
Mercadorias
300
Molerat grease
Mercadorias
5
Arrow
Mercadorias
1x56
Bolt
Mercadorias
1x32
Ore Nugget
Mercadorias
1x68
Os valores são o valor base do item em minério - os pedaços de minério mágico que são a única moeda da Colônia. O que você de fato paga ou recebe varia com a margem do mercador e a sua reputação.
Também ensina
1 habilidadeOnde encontrar Wolf
Combate
Their stats
120
Health
12
Strength
150
Dexterity
2,000
Mana
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Wolf wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Wolf in 2 to 4 hits; they drop you in 1.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 2 to 4 hits to drop
A weak-spot hit can spike higher.
Wolf's health.
Mace (about 150 Dexterity) drops you in 1 hit through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Saque
Confirmed drops

Mace
Signature weapon
197Wolf's Bow
Carried

Lockpick
Carried

Ore Nugget
Carried
x12
Rice
Carried
x2
Rice Schnapps
Carried

Torch
Carried
x2
Essence of Healing
Carried

Plate
Carried

Razor
Carried

Wolf's claws
Carried

Grapes
Carried
These are the items Wolf actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.









