ComercianteWater Mage · Assentamento Novo
Riordian
Water Mage do Assentamento Novo. Um comerciante de quem você pode comprar e para quem pode vender, carregando 13 mercadorias que também treina Mana.
- Assentamento
- Assentamento Novo
- Papel
- Water Mage
- Em estoque
- 13 mercadorias
Compra e vende
13 mercadoriasComida e poções

Essence of Healing
Comida e poções
25x8
Essence of Magic Energy
Comida e poções
24x6
Mild Healing Herbs
Comida e poções
16x12
Raven Herbs
Comida e poções
13x10
Grave Moss
Comida e poções
10x4
Lunanaceae
Comida e poções
6x4
Solanaceae
Comida e poções
6x4
Flame Thorn
Comida e poções
5x6
Water
Comida e poções
4x8
Hellcap
Comida e poções
3x8
Mercadorias

Remedy
Mercadorias
50
Molerat grease
Mercadorias
5x3
Lab flask
Mercadorias
2x10
Os valores são o valor base do item em minério - os pedaços de minério mágico que são a única moeda da Colônia. O que você de fato paga ou recebe varia com a margem do mercador e a sua reputação.
Também ensina
1 habilidadeOnde encontrar Riordian
Combate
Their stats
500
Health
50
Strength
150
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Riordian wears, with its protection on each channel. Worn armour is never dropped.
Their weapon
No signature weapon is recorded for Riordian, so the matchup below uses their stats and a typical KDW weapon as a guide.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Riordian in 10 to 17 hits; they drop you in 1.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
30 to 50
per swing · 10 to 17 hits to drop
A weak-spot hit can spike higher.
Riordian's health.
Unarmed (fists) (about 150 Dexterity) drops you in 1 hit through your armour.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Saque
Confirmed drops

Extract of Magic Energy
Carried
x4
Ball Lightning
Carried

Lab flask
Carried

Syrianic oil
Carried

Mercury
Carried

Ore Nugget
Carried
x9
These are the items Riordian actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.









