ComercianteGuru · Campamento del Pantano
Baal Cadar
Guru del Campamento del Pantano. Un comerciante al que puedes comprar y vender, con 28 mercancías que además entrena Maná, Inscription.
- Campamento
- Campamento del Pantano
- Rol
- Guru
- En existencias
- 28 mercancías
Compra y vende
28 mercancíasRunas y pergaminos

Transform into Bloodfly
Runas y pergaminos
70
Transform into Wolf
Runas y pergaminos
55
Transform into Molerat
Runas y pergaminos
40x2
Transform into Scavenger
Runas y pergaminos
40
Fist of Wind
Runas y pergaminos
35x4
Healing
Runas y pergaminos
10x8
Luz
Runas y pergaminos
5x10
Anillos y amuletos
Comida y pociones

Essence of Healing
Comida y pociones
25x8
Essence of Magic Energy
Comida y pociones
24x6
Mild Healing Herbs
Comida y pociones
16x12
Raven Herbs
Comida y pociones
13x10
Grave Moss
Comida y pociones
10x4
Lunanaceae
Comida y pociones
6x4
Solanaceae
Comida y pociones
6x4
Flame Thorn
Comida y pociones
5x6
Water
Comida y pociones
4x8
Hellcap
Comida y pociones
3x8
Libros y documentos

First circle of magic
Libros y documentos
50
Map of the Swamp Camp
Libros y documentos
40
Las moscas de sangre
Libros y documentos
40
The circle of Novices
Libros y documentos
25
Los valores son el valor base del objeto en mena: los terrones de mena mágica que son la única moneda de la Colonia.
También enseña
2 habilidadesDónde encontrar a Baal Cadar
Combate
Their stats
Level 30+300 XP600
Health
70
Strength
55
Dexterity
200
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedBaal Cadar's own protection values per damage channel - what your hits are reduced by. The GUR armour above is their gear.
Their weapon
No signature weapon is recorded for Baal Cadar, so the matchup below uses their stats and a typical GUR weapon as a guide.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Baal Cadar in 15 hits; they drop you in 2.
Your attack
Damage type
Your defence
Your hit
40
per connecting swing · 15 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Baal Cadar's health at Gothic.
Unarmed (fists) (70 Strength) drops you in 2 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their Strength is exact; the bare-fist base damage is an estimate.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Botín
Confirmed drops

Fist of Wind
Carried

Extract of Magic Energy
Carried
x4
Dreamcall
Carried
x2
Parchment
Carried
x4
These are the items Baal Cadar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.


