EntrenadorPeasant · Campamento Nuevo
Horatio
Peasant del Campamento Nuevo. Gasta aquí tus puntos de aprendizaje para estudiar Fuerza.
- Campamento
- Campamento Nuevo
- Rol
- Peasant
- Enseña
- 1 habilidad
Enseña
1 habilidadLos puntos de aprendizaje vienen de misiones y muertes. La mayoría de entrenadores quieren la reputación adecuada con su campamento, y a veces un capítulo de la historia, antes de aceptarte.
Dónde encontrar a Horatio
Combate
Their stats
90
Health
9
Strength
45
Dexterity
Base attributes at Gothic (Standard) difficulty.
Typical Peasant armour
Not confirmedNo martial armour on record for the Peasant. Expect little to no protection beyond plain clothing.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Horatio in 2 to 3 hits; they drop you in 2 to 3.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 2 to 3 hits to drop
A weak-spot hit can spike higher.
Horatio's health.
Cutter (about 45 Dexterity) drops you in 2 to 3 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.
Botín
Confirmed drops

Cutter
Signature weapon
18
Rice
Carried
x3
Plate
Carried

Rice Schnapps
Carried
These are the items Horatio actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.













