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Clase de enemigo

Raspador

Swamp Camp digger, scratching ore from the bog. Cuando te topes con uno genérico, estos son los números que te tocará superar.

Salud
60
Fuerza
6
Destreza
30
Amenaza
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¿Puedes con uno?

Estos son números típicos de la clase, no de una criatura fija. La fuerza, salud y equipo exactos cambian de un Raspador a otro, así que tómalo como una guía de la pelea más que como una lectura exacta.

Their stats

60

Health

6

Strength

30

Dexterity

Base attributes at Gothic (Standard) difficulty.

Their armour

Estimated

No martial armour on record for the Scraper. Expect little to no protection beyond plain clothing.

Their weapon

No weapon on record. They likely fight with fists or a plain camp tool.

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·1 to 2 hits to drop

You drop Scraper in 1 to 2 hits; they drop you in 3 to 5.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 1 to 2 hits to drop

A weak-spot hit can spike higher.

Target health

Scraper's health.

Scraper's Edge armour0 (est.)
Their hit on you19 to 33

Unarmed (fists) (about 30 Dexterity) drops you in 3 to 5 hits through your armour.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Otros tipos de enemigos