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Kalom BodyguardSwamp Camp

TPL · Swamp Camp

Kalom Bodyguard

TPL del Swamp Camp. Habla con el jugador.

Tiene diálogo
Campamento
Swamp Camp
Gremio
TPL
Rutinas
0

Dónde encuentras a Kalom Bodyguard

Location of Kalom Bodyguard on the overworld map

Ubicación

En el mundo

Combate

Their stats

230

Health

23

Strength

100

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Templar's ArmorTemplar armour
Edge0
Blunt0
Point0
Energy0
Fire0
Ice0
Wind0

The armour Kalom Bodyguard wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Custodian's BladeSignature
Damage
71
Damage type
Edge
Needs Strength
56
Worth
1404

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous36 to 60 per hit·4 to 7 hits to drop

You drop Kalom Bodyguard in 4 to 7 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 4 to 7 hits to drop

A weak-spot hit can spike higher.

Target health

Kalom Bodyguard's health.

Kalom Bodyguard's Edge armour0
Their hit on you99 to 166

Custodian's Blade (about 100 Dexterity) drops you in 1 hit through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Botín

Confirmed drops

These are the items Kalom Bodyguard actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

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