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Gor Na ZarOG

TPL · OG

Gor Na Zar

TPL del OG. Habla con el jugador.

Tiene diálogoSharpWeaponStart
Campamento
OG
Gremio
TPL
Rutinas
2

Misiones

1 misión

Combate

Their stats

90

Health

9

Strength

55

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Templar's ArmorTemplar armour
Edge0
Blunt0
Point0
Energy0
Fire0
Ice0
Wind0

The armour Gor Na Zar wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

No signature weapon is recorded for Gor Na Zar, so the matchup below uses their stats and a typical TPL weapon as a guide.

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Even fight36 to 60 per hit·2 to 3 hits to drop

You drop Gor Na Zar in 2 to 3 hits; they drop you in 2 to 3.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 2 to 3 hits to drop

A weak-spot hit can spike higher.

Target health

Gor Na Zar's health.

Gor Na Zar's Edge armour0
Their hit on you34 to 58

Unarmed (fists) (about 55 Dexterity) drops you in 2 to 3 hits through your armour.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Botín

Confirmed drops

  • ItMw_1H_Sword_05_Darrion

    Carried

  • Root Soup

    Carried

  • Green Novice

    Carried

  • Coin

    Carried

These are the items Gor Na Zar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voz y diálogo

Líneas de voz
13
Escenas del héroe
0

Más del OG