Swamp CampNovice · Swamp Camp
Caine
Novice del Swamp Camp. Habla con el jugador.
- Campamento
- Swamp Camp
- Gremio
- Novice
- Rutinas
- 3
Dónde encuentras a Caine
Estado en la historia
Combate
Their stats
Level 7+70 XP148
Health
15
Strength
15
Dexterity
65
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedCaine's own protection values per damage channel - what your hits are reduced by. The Novice armour above is their gear.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Caine in 4 hits; they drop you in 4.
Your attack
Damage type
Your defence
Your hit
47
per connecting swing · 4 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Caine's health at Gothic.
Withered Axe (15 Strength) drops you in 4 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Botín
Confirmed drops

Withered Axe
Equipped weapon
12
Ore Nugget
Carried
x5
Rice
Carried

Rice Schnapps
Carried
x2
These are the items Caine actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Voz y diálogo
- Líneas de voz
- 17
- Escenas del héroe
- 6
- Temas de diálogo
- 6
Conversaciones
2 temasMmmm... Es un gran alquimista, tal vez el mejor de la Colonia. Y es un hombre de fe..., un auténtico creyente. 2 líneas
- Mmmm... Es un gran alquimista, tal vez el mejor de la Colonia. Y es un hombre de fe..., un auténtico creyente.
- ¿Qué puedes contarme de tu maestro?
El zumo de los sueños, sí. El maestro Kalom paga generosamente por el icor.4 líneas
- El zumo de los sueños, sí. El maestro Kalom paga generosamente por el icor.
- Pero no te pienses cosas raras, ¿vale? Los reptadores de las minas son peligrosos y difíciles de matar. Habla con los templarios si quieres saber más. Con, em, ¿cómo se llamaba? Gor Na Drak.
- Va a la Mina Vieja todas las mañanas y vuelve por la noche.
- ¿Preparas pociones con mandíbulas de reptador?






