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WolfNew Camp

Org Mercenary · New Camp

Wolf

Org Mercenary des New Camp. Spricht mit dem Spieler.

Hat DialogCraftingArmorFMTakenOwnershipStart
Lager
New Camp
Gilde
Org Mercenary
Routinen
4

Wo du Wolf findest

Location of Wolf on the overworld map

Ort

Region
New Camp
In der Oberwelt Ja

Quests

1 Quest

Charakteristische Ausrüstung

Lehrt

1 Fähigkeit

Kampf

Their stats

120

Health

12

Strength

150

Dexterity

2,000

Mana

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Mercenary's ArmorMercenary armour
Edge0
Blunt0
Point0
Energy0
Fire0
Ice0
Wind0

The armour Wolf wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

MaceSignature
Damage
35
Damage type
Blunt
Needs Strength
27
Worth
197

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous36 to 60 per hit·2 to 4 hits to drop

You drop Wolf in 2 to 4 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 2 to 4 hits to drop

A weak-spot hit can spike higher.

Target health

Wolf's health.

Wolf's Edge armour0
Their hit on you108 to 180

Mace (about 150 Dexterity) drops you in 1 hit through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

Confirmed drops

Sells / stock

These are the items Wolf actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Stimme und Dialog

Sprachzeilen
56
Helden-Szenen
17
Dialogthemen
11

Gespräche

3 Themen
Seht ihn euch an. Gerade erst in der Kolonie angekommen, und schon einer von uns.1 Zeile
  1. Seht ihn euch an. Gerade erst in der Kolonie angekommen, und schon einer von uns.
Jeder, der zu uns gehört, braucht eine anständige Rüstung.2 Zeilen
  1. Jeder, der zu uns gehört, braucht eine anständige Rüstung.
  2. Ich will meine Rüstung verbessern.
Kann ich nicht tun ... Lares reißt mir den Kopf ab, wenn ich unsere Sachen an Fremde verkaufe.1 Zeile
  1. Kann ich nicht tun ... Lares reißt mir den Kopf ab, wenn ich unsere Sachen an Fremde verkaufe.

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