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RavenOld Camp

Mercenary · Old Camp

Raven

Mercenary des Old Camp. Spricht mit dem Spieler.

Hat DialogGuideOtOwnershipPrestartStartWaitGuide
Lager
Old Camp
Gilde
Mercenary
Routinen
6

Wo du Raven findest

Location of Raven on the overworld map

Ort

Region
Old Camp
In der Oberwelt Ja

Kampf

Their stats

900

Health

90

Strength

70

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Heavy Ore Baron ArmorOre Baron armour
Edge30
Blunt80
Point80
Energy8
Fire15
Ice15
Wind15

The armour Raven wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Raven's RightSignature
Damage
70
Damage type
Edge
Needs Strength
55
Worth
264

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous18 to 30 per hit·30 to 50 hits to drop

You drop Raven in 30 to 50 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

18 to 30

per swing · 30 to 50 hits to drop

A weak-spot hit can spike higher.

Target health

Raven's health.

Raven's Edge armour-30
Their hit on you93 to 155

Raven's Right (about 90 Strength) drops you in 1 hit through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

These are the items Raven actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Stimme und Dialog

Sprachzeilen
71
Helden-Szenen
5
Dialogthemen
8

Gespräche

4 Themen
Wir sind immer auf der Suche nach guten Leuten. Du scheinst mir nicht auf den Kopf gefallen zu sein. Du könntest es hier zu was bringen.3 Zeilen
  1. Wir sind immer auf der Suche nach guten Leuten. Du scheinst mir nicht auf den Kopf gefallen zu sein. Du könntest es hier zu was bringen.
  2. Ich werde dich zu Gomez führen. Folge mir. Und fass nichts an!
  3. Ich will zu Gomez. Thorus sagt, ich soll als Schatten aufgenommen werden.
Habe ich. Und eine Aufgabe. 2 Zeilen
  1. Habe ich. Und eine Aufgabe.
  2. Ja. Hast du eine Rüstung für mich?
Bring it to Bartholo - he's our provisioner. Gomez doesn't deal with delivery boys. 4 Zeilen
  1. Bring it to Bartholo - he's our provisioner. Gomez doesn't deal with delivery boys.
  2. You can find him either in the first room right by the entrance, or in the kitchen.
  3. Not at night, of course. Don't bother him while he's asleep.
  4. I have a delivery for Gomez. Fresh swampweed, from Cor Kalom.
(amused snort) Well, someone is a freshie ... I'm Raven, Gomez's right hand. Anyone who wants an audience with Gomez, has to get past me first. 2 Zeilen
  1. (amused snort) Well, someone is a freshie ... I'm Raven, Gomez's right hand. Anyone who wants an audience with Gomez, has to get past me first.
  2. Wer bist du?

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