Old CampCitizen · Old Camp
Grim
Citizen des Old Camp. Spricht mit dem Spieler.
- Lager
- Old Camp
- Gilde
- Citizen
- Routinen
- 5
Wo du Grim findest
Quests
1 QuestKampf
Their stats
60
Health
6
Strength
25
Dexterity
Base attributes at Gothic (Standard) difficulty.
Typical Citizen armour
Not confirmedNo martial armour on record for the Citizen. Expect little to no protection beyond plain clothing.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Grim in 1 to 2 hits; they drop you in 3 to 5.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 1 to 2 hits to drop
A weak-spot hit can spike higher.
Grim's health.
Nail Club (about 25 Dexterity) drops you in 3 to 5 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.
Loot
Confirmed drops
These are the items Grim actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Stimme und Dialog
- Sprachzeilen
- 27
- Helden-Szenen
- 15
- Dialogthemen
- 16
Gespräche
15 ThemenAnd here we are. Far out, where Diego can't hear you. 2 Zeilen
- And here we are. Far out, where Diego can't hear you.
- Bloodwyn sends his regards.
I take it you ain't interested in digging. In that case your best bet is to join the Shadows. As far as I know, you'll need someone to vouch for you. Someone to show you the ropes. 5 Zeilen
- I take it you ain't interested in digging. In that case your best bet is to join the Shadows. As far as I know, you'll need someone to vouch for you. Someone to show you the ropes.
- You should stick with Diego - I did, too. He's all right.
- Later on, your mentor is gonna give you a test of his own - but only AFTER you've scored some points with the other Shadows.
- Once you've passed that, they'll let you see Gomez. Then it's up to him.
- How do I get accepted into the camp?
Hey, you! You must be the freshie who's been trying to get into our camp. 6 Zeilen
- Hey, you! You must be the freshie who's been trying to get into our camp.
- Well. I could help you ...
- I saw a guy right outside the camp, bragging about how he's stolen some sort of amulet from the ore barons. Nicked it right off the last convoy.
- He probably still has it on him. If we take him and his pal on together, we might just make it - I can't do it by myself. What do you say?
- And if I am?
- How?
Great! Tell me when you're ready.2 Zeilen
- Great! Tell me when you're ready.
- I'm in.
Really? You're not gonna make it far like this. Let me know if you change your mind. 2 Zeilen
- Really? You're not gonna make it far like this. Let me know if you change your mind.
- Not interested. Go find someone else.
All right, all right, halves it is. Guess it'll be enough for the two of us. So - you're in? 2 Zeilen
- All right, all right, halves it is. Guess it'll be enough for the two of us. So - you're in?
- Nein! Wir machen halbe-halbe! Oder du kannst dich alleine mit den Typen anlegen!
What do you think? I'll take it back to the barons and get myself a nice word. But don't worry, I'll tell them you gave me a hand. That'll earn you some points with Gomez. 2 Zeilen
- What do you think? I'll take it back to the barons and get myself a nice word. But don't worry, I'll tell them you gave me a hand. That'll earn you some points with Gomez.
- What do we do with that amulet?
So far, I convinced Dexter, Sly, and Fingers. They're pretty important. 2 Zeilen
- So far, I convinced Dexter, Sly, and Fingers. They're pretty important.
- How's your progress with the Shadows?
Oh, man! Did you know In Extremo is here?1 Zeile
- Oh, man! Did you know In Extremo is here?
It's fine. So long as you pay the warders ... 2 Zeilen
- It's fine. So long as you pay the warders ...
- What's it like living here?
Oh, come on - we're both playing the same game, aren't we? I don't wanna work in those mines either. 5 Zeilen
- Oh, come on - we're both playing the same game, aren't we? I don't wanna work in those mines either.
- That's why I'll just do what the warders tell me. It's the only way they'll ever take me in.
- Take your best guess. Never cross a warder, man - that's the first and most important lesson everyone learns in here.
- It's nothing personal. So - are we good? Or do you want me to beat you up again?
- Asshole.
Freut mich, dass du das Ganze durch meine Augen sehen kannst. Die Sache ist vergessen. Ab jetzt bin ich auf deiner Seite.3 Zeilen
- Freut mich, dass du das Ganze durch meine Augen sehen kannst. Die Sache ist vergessen. Ab jetzt bin ich auf deiner Seite.
- If you ever need someone to give you backup, let me know. I owe you one.
- Let's the bury the hatchet.
Oh, come on, man ... 2 Zeilen
- Oh, come on, man ...
- Shut up and fight.
Music to my ears. 2 Zeilen
- Music to my ears.
- Let's go get that amulet.
I can't tell you that, man. It's confidential. 2 Zeilen
- I can't tell you that, man. It's confidential.
- What was YOUR test?






