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HoratioNew Camp

Peasant · New Camp

Horatio

Peasant des New Camp. Spricht mit dem Spieler.

Hat DialogStart
Lager
New Camp
Gilde
Peasant
Routinen
1

Wo du Horatio findest

Location of Horatio on the overworld map

Ort

Region
New Camp
In der Oberwelt Ja

Lehrt

1 Fähigkeit

Im Gespräch erwähnt

1 Person

Kampf

Their stats

90

Health

9

Strength

45

Dexterity

Base attributes at Gothic (Standard) difficulty.

Typical Peasant armour

Not confirmed

No martial armour on record for the Peasant. Expect little to no protection beyond plain clothing.

Their weapon

CutterSignature
Damage
15
Damage type
Edge
Needs Strength
10
Worth
18

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Even fight36 to 60 per hit·2 to 3 hits to drop

You drop Horatio in 2 to 3 hits; they drop you in 2 to 3.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 2 to 3 hits to drop

A weak-spot hit can spike higher.

Target health

Horatio's health.

Horatio's Edge armour0 (typical)
Their hit on you33 to 55

Cutter (about 45 Dexterity) drops you in 2 to 3 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.

Loot

Confirmed drops

These are the items Horatio actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Stimme und Dialog

Sprachzeilen
29
Helden-Szenen
18
Dialogthemen
17

Gespräche

9 Themen
Hmm ... all right. I swore to never attack anyone again, but teaching someone is different. 3 Zeilen
  1. Hmm ... all right. I swore to never attack anyone again, but teaching someone is different.
  2. I WILL take on the Ricelord. If you help me.
  3. I'm listening.
Hm. Selbst wenn - für was würdest du diese Stärke einsetzen?2 Zeilen
  1. Hm. Selbst wenn - für was würdest du diese Stärke einsetzen?
  2. Kannst du mir helfen, stärker zu werden?
Und bevor du dich versiehst, bist du nur ein weiterer Mistkerl mehr ... Nein! Dafür werde ich dir nichts beibringen.2 Zeilen
  1. Und bevor du dich versiehst, bist du nur ein weiterer Mistkerl mehr ... Nein! Dafür werde ich dir nichts beibringen.
  2. Um den Mistkerlen hier zu zeigen, wie man mit mir zu sprechen hat!
Die beste Verteidigung ist Weglaufen. Schädel spalten wird dir keinen Frieden bringen. 2 Zeilen
  1. Die beste Verteidigung ist Weglaufen. Schädel spalten wird dir keinen Frieden bringen.
  2. Zur Selbstverteidigung.
Hmm ... du wärst nicht der Erste, der das versucht. 2 Zeilen
  1. Hmm ... du wärst nicht der Erste, der das versucht.
  2. Um den Reislord und seine Schläger fertigzumachen.
Sure. And remember: use this for a just cause. And ONLY for that.2 Zeilen
  1. Sure. And remember: use this for a just cause. And ONLY for that.
  2. That was useful. Thanks.
I'm not going to. Unless you came up with a better reason?2 Zeilen
  1. I'm not going to. Unless you came up with a better reason?
  2. About you teaching me ...
Dachte ich mir.2 Zeilen
  1. Dachte ich mir.
  2. Nein.
Habe ich. Ich will den Reislord und seine Schläger fertigmachen.1 Zeile
  1. Habe ich. Ich will den Reislord und seine Schläger fertigmachen.

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