Swamp CampNovice · Swamp Camp
Caine
Novice do Swamp Camp. Fala com o jogador.
- Assentamento
- Swamp Camp
- Guilda
- Novice
- Rotinas
- 3
Onde encontrar Caine
Estado na história
Combate
Their stats
Level 7+70 XP148
Health
15
Strength
15
Dexterity
65
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedCaine's own protection values per damage channel - what your hits are reduced by. The Novice armour above is their gear.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Caine in 4 hits; they drop you in 4.
Your attack
Damage type
Your defence
Your hit
47
per connecting swing · 4 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Caine's health at Gothic.
Withered Axe (15 Strength) drops you in 4 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Saque
Confirmed drops

Withered Axe
Equipped weapon
12
Ore Nugget
Carried
x5
Rice
Carried

Rice Schnapps
Carried
x2
These are the items Caine actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Voz e diálogo
- Falas dubladas
- 17
- Cenas do herói
- 6
- Tópicos de diálogo
- 6
Conversas
2 tópicosHum... Ele é um ótimo alquimista. Talvez o melhor da Colônia. E é um homem de fé... De verdade. 2 falas
- Hum... Ele é um ótimo alquimista. Talvez o melhor da Colônia. E é um homem de fé... De verdade.
- O que mais você pode me dizer sobre seu mestre?
Sim, o elixir dos sonhos. O Mestre Kalom paga bem pelo icor.4 falas
- Sim, o elixir dos sonhos. O Mestre Kalom paga bem pelo icor.
- Mas não vem com ideia, hein? Os rastejadores-da-mina são perigosos e difíceis de matar. Fale com os templários se quiser saber mais. Como, hã... Qual era o nome dele? O Gor Na Drak.
- Ele vai pra Mina Antiga toda manhã e volta de noite.
- Você faz poções com as mandíbulas dos rastejadores-da-mina?






