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Wolf Handlarz

Najemnik · Nowy Obóz

Wolf

Najemnik ze Nowy Obóz. Handlarz, od którego możesz kupować i któremu sprzedawać, mający 12 towarów, który też trenuje Bow.

Obóz
Nowy Obóz
Rola
Najemnik
Na stanie
12 towarów

Kupuje i sprzedaje

12 towarów

Runy i zwoje

  • Schematic of Stonecrusher

    Runy i zwoje

    110
  • Schematic of Steel Mace

    Runy i zwoje

    104
  • Schematic of Morningstar

    Runy i zwoje

    99
  • Schematic of Bloodfly Sting

    Runy i zwoje

    53

Księgi i dokumenty

  • Krwiopijcy

    Księgi i dokumenty

    40

Towary

Wartości to podstawowa wartość przedmiotu w rudzie - bryłkach magicznej rudy, które są jedyną walutą Kolonii. To, co faktycznie płacisz lub otrzymujesz, zależy od marży kupca i twojej reputacji.

Uczy też

1 umiejętność

Gdzie znaleźć Wolf

Location of Wolf on the overworld map

Lokacja

Obóz
Nowy Obóz
Na mapie świata
Tak

Walka

Their stats

120

Health

12

Strength

150

Dexterity

2,000

Mana

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Mercenary's ArmorMercenary armour
Edge0
Blunt0
Point0
Energy0
Fire0
Ice0
Wind0

The armour Wolf wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

MaceSignature
Damage
35
Damage type
Blunt
Needs Strength
27
Worth
197

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous36 to 60 per hit·2 to 4 hits to drop

You drop Wolf in 2 to 4 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 2 to 4 hits to drop

A weak-spot hit can spike higher.

Target health

Wolf's health.

Wolf's Edge armour0
Their hit on you108 to 180

Mace (about 150 Dexterity) drops you in 1 hit through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Łup

Confirmed drops

These are the items Wolf actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Więcej kupców ze Nowy Obóz