HandlarzNajemnik · Nowy Obóz
Silas
Najemnik ze Nowy Obóz. Handlarz, od którego możesz kupować i któremu sprzedawać, mający 18 towarów.
- Obóz
- Nowy Obóz
- Rola
- Najemnik
- Na stanie
- 18 towarów
Kupuje i sprzedaje
18 towarówBronie
Jedzenie i mikstury

Root Soup
Jedzenie i mikstury
48x5
Mushroom Stew
Jedzenie i mikstury
32x6
Strong Beer
Jedzenie i mikstury
30x2
Essence of Healing
Jedzenie i mikstury
25x4
Rice Schnapps
Jedzenie i mikstury
13x6
Grilled Meat
Jedzenie i mikstury
7x10
Grilled Scavenger Meat
Jedzenie i mikstury
7x7
Bread
Jedzenie i mikstury
6x8
Rice
Jedzenie i mikstury
5x18
Water
Jedzenie i mikstury
4x10
Klucze

Lockpick
Klucze
15x6
Towary
Wartości to podstawowa wartość przedmiotu w rudzie - bryłkach magicznej rudy, które są jedyną walutą Kolonii. To, co faktycznie płacisz lub otrzymujesz, zależy od marży kupca i twojej reputacji.
Gdzie znaleźć Silas
Walka
Their stats
190
Health
19
Strength
80
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Silas wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Silas in 4 to 6 hits; they drop you in 1 to 2.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 4 to 6 hits to drop
A weak-spot hit can spike higher.
Silas's health.
Silas' Axe (about 80 Dexterity) drops you in 1 to 2 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Łup
Confirmed drops
These are the items Silas actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.









