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Alberto Handlarz

Outsider · Stara Kopalnia

Alberto

Outsider ze Stara Kopalnia. Handlarz, od którego możesz kupować i któremu sprzedawać, mający 17 towarów.

Obóz
Stara Kopalnia
Rola
Outsider
Na stanie
17 towarów

Kupuje i sprzedaje

17 towarów

Wartości to podstawowa wartość przedmiotu w rudzie - bryłkach magicznej rudy, które są jedyną walutą Kolonii. To, co faktycznie płacisz lub otrzymujesz, zależy od marży kupca i twojej reputacji.

Gdzie znaleźć Alberto

Location of Alberto on the overworld map

Lokacja

Obóz
Stara Kopalnia
Na mapie świata
Tak

Walka

Their stats

120

Health

12

Strength

70

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Shadow's DressShadow armour
Edge20
Blunt35
Point35
Energy10
Fire50
Ice30
Wind30

The armour Alberto wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Crude SwordSignature
Damage
17
Damage type
Edge
Needs Strength
14
Worth
31

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous24 to 40 per hit·3 to 5 hits to drop

You drop Alberto in 3 to 5 hits; they drop you in 1 to 2.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

24 to 40

per swing · 3 to 5 hits to drop

A weak-spot hit can spike higher.

Target health

Alberto's health.

Alberto's Edge armour-20
Their hit on you49 to 82

Crude Sword (about 70 Dexterity) drops you in 1 to 2 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Łup

These are the items Alberto actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Więcej kupców ze Stara Kopalnia