MarchandNovice · Camp du marais
Darrion
Novice du Camp du marais. Un marchand à qui acheter et à qui vendre, proposant 23 marchandises.
- Camp
- Camp du marais
- Rôle
- Novice
- En stock
- 23 marchandises
Achète & vend
23 marchandisesArmes
Runes & parchemins

Schematic of Steel Tongue
Runes & parchemins
68
Nourriture & potions
Marchandises

Leather strips
Marchandises
14x16
Iron
Marchandises
11x12
Willow wood
Marchandises
7x18
Candlestick
Marchandises
6
Plate
Marchandises
2
Tumbler
Marchandises
2x2
Arrow
Marchandises
1x45
Bolt
Marchandises
1x36
Les valeurs correspondent à la valeur de base de l'objet en minerai - les morceaux de minerai magique qui sont la seule monnaie de la Colonie. Ce que tu paies ou reçois réellement dépend de la marge du marchand et de ta réputation.
Où trouver Darrion
Combat
Their stats
60
Health
6
Strength
15
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Darrion wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Darrion in 1 to 2 hits; they drop you in 3 to 5.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 1 to 2 hits to drop
A weak-spot hit can spike higher.
Darrion's health.
Fortuno's Club (about 15 Dexterity) drops you in 3 to 5 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Loot
Confirmed drops
These are the items Darrion actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.


