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OrryOld Camp

Garde · Old Camp

Orry

Garde du Old Camp. Parle au joueur.

A des dialoguesAbandonedMineFmtakenOmfullOrcassaultStart
Camp
Old Camp
Guilde
Garde
Routines
5

Où trouver Orry

Location of Orry on the overworld map

Lieu

Région
Ancien camp
Sur la carte du monde Oui

Combat

Their stats

100

Health

10

Strength

35

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Warder's ArmorOld Camp Guard armour
Edge10
Blunt10
Point10
Energy0
Fire4
Ice4
Wind4

The armour Orry wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Crude SwordSignature
Damage
17
Damage type
Edge
Needs Strength
14
Worth
31

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Even fight30 to 50 per hit·2 to 4 hits to drop

You drop Orry in 2 to 4 hits; they drop you in 2 to 3.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

30 to 50

per swing · 2 to 4 hits to drop

A weak-spot hit can spike higher.

Target health

Orry's health.

Orry's Edge armour-10
Their hit on you28 to 47

Crude Sword (about 35 Dexterity) drops you in 2 to 3 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

These are the items Orry actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voix et dialogues

Répliques vocales
62
Scènes du héros
12
Sujets de dialogue
9

Conversations

5 sujets
C’est le chaos, tout simplement. Là-bas, c’est chacun pour soi. Par rapport à eux, l’ancien camp est un véritable temple. 3 répliques
  1. C’est le chaos, tout simplement. Là-bas, c’est chacun pour soi. Par rapport à eux, l’ancien camp est un véritable temple.
  2. Parce qu’on contrôle la zone d’échange, les types du nouveau camp reçoivent pas non plus de marchandises fraîches de l’extérieur. C’est pour ça qu’ils ont un clan de bandits qui volent tout ce qui leur tombe sous la main.
  3. Pourquoi j’entends dire autant de mal du “nouveau camp” ?
Well, don't piss off the ore barons, that's a good start. Same goes for us warders - we are next in the chain of command. Oh, and the Shadows may be lower than that, but they have a lot of sway as well, so you want them to be your friends.3 répliques
  1. Well, don't piss off the ore barons, that's a good start. Same goes for us warders - we are next in the chain of command. Oh, and the Shadows may be lower than that, but they have a lot of sway as well, so you want them to be your friends.
  2. At the end of the day, just think hard about who you're gonna piss off in here. You're a freshie, so folk in the Old Camp will see you as a digger by default.
  3. Any advice you can give me about the Old Camp?
Make sure you get to the camp safely.1 réplique
  1. Make sure you get to the camp safely.
Yeah, fate of every freshie. They call it "the Cleansing."4 répliques
  1. Yeah, fate of every freshie. They call it "the Cleansing."
  2. There's bastards, I'll give you that. But just pay your protection money and you'll be fine.
  3. A couple of guys beat me up when I got out of the water. One was wearing armor just like yours.
  4. Are all of you Old Campers this friendly?
Hmm ... maybe try the abandoned mine farther down the canyon. There could be some weapons. 4 répliques
  1. Hmm ... maybe try the abandoned mine farther down the canyon. There could be some weapons.
  2. Don't settle for the first pickaxe you can find, though - they're heavy and slow.
  3. Use them as a last resort.
  4. Any idea where I can find a weapon?

Plus du Old Camp