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GrahamOld Camp

Citizen · Old Camp

Graham

Citizen du Old Camp. Parle au joueur.

A des dialoguesInExtremoWaitOwnershipStart
Camp
Old Camp
Guilde
Citizen
Routines
3

Où trouver Graham

Location of Graham on the overworld map

Lieu

Région
Ancien camp
Sur la carte du monde Oui

Combat

Their stats

60

Health

6

Strength

20

Dexterity

Base attributes at Gothic (Standard) difficulty.

Typical Citizen armour

Not confirmed

No martial armour on record for the Citizen. Expect little to no protection beyond plain clothing.

Their weapon

Club (Light Mace)Signature
Damage
8
Damage type
Blunt
Needs Strength
5
Worth
5

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·1 to 2 hits to drop

You drop Graham in 1 to 2 hits; they drop you in 4 to 7.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 1 to 2 hits to drop

A weak-spot hit can spike higher.

Target health

Graham's health.

Graham's Edge armour0 (typical)
Their hit on you13 to 23

Club (Light Mace) (about 20 Dexterity) drops you in 4 to 7 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.

Loot

Confirmed drops

Sells / stock

These are the items Graham actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voix et dialogues

Répliques vocales
17
Scènes du héros
7
Sujets de dialogue
8

Conversations

1 sujet
I want to buy a map. 1 réplique
  1. I want to buy a map.

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