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FletcherOld Camp

Garde · Old Camp

Fletcher

Garde du Old Camp. Parle au joueur.

A des dialoguesFmtakenFmtaken2OwnershipStart
Camp
Old Camp
Guilde
Garde
Routines
4

Où trouver Fletcher

Location of Fletcher on the overworld map

Lieu

Région
Ancien camp
Sur la carte du monde Oui

Combat

Their stats

150

Health

15

Strength

70

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Warder's ArmorOld Camp Guard armour
Edge10
Blunt10
Point10
Energy0
Fire4
Ice4
Wind4

The armour Fletcher wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Judgment SwordSignature
Damage
30
Damage type
Edge
Needs Strength
20
Worth
145

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous30 to 50 per hit·3 to 5 hits to drop

You drop Fletcher in 3 to 5 hits; they drop you in 1 to 2.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

30 to 50

per swing · 3 to 5 hits to drop

A weak-spot hit can spike higher.

Target health

Fletcher's health.

Fletcher's Edge armour-10
Their hit on you57 to 95

Judgment Sword (about 70 Dexterity) drops you in 1 to 2 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

These are the items Fletcher actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voix et dialogues

Répliques vocales
43
Scènes du héros
11
Sujets de dialogue
8

Conversations

4 sujets
Plus ou moins. Ils nous ont balancés ici en même temps, mais ça fait un moment qu’il gère ses petites affaires dans son coin.2 répliques
  1. Plus ou moins. Ils nous ont balancés ici en même temps, mais ça fait un moment qu’il gère ses petites affaires dans son coin.
  2. Did you know Nek well?
'Cause he did a big round just before he disappeared. Ain't much left to get from those diggers right now.2 répliques
  1. 'Cause he did a big round just before he disappeared. Ain't much left to get from those diggers right now.
  2. What's keeping you from collecting his levies?
Hein ?9 répliques
  1. Hein ?
  2. Did you now? Did he really turn coat?
  3. Really? Shit. He was a good man.
  4. Guess I'm gonna have to take over this patch for good now. Innos praise ...
  5. Keep me in the loop.
  6. About Nek ...
  7. I think I found him.
  8. No, he's dead. The molerats got him.
  9. I'm still looking.
Qu’est-ce que ça peut te faire ?2 répliques
  1. Qu’est-ce que ça peut te faire ?
  2. Quand est-ce que tu as vu Nek pour la dernière fois ?

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