HändlerNovice · Swamp Camp
Darrion
Novice des Swamp Camp. Ein Händler, bei dem du kaufen und an den du verkaufen kannst, führt 23 Waren.
- Lager
- Swamp Camp
- Rolle
- Novice
- Auf Lager
- 23 Waren
Kauft & verkauft
23 WarenWaffen
Runen & Schriftrollen

Bauplan Stahlzunge
Runen & Schriftrollen
68
Nahrung & Tränke
Waren

Lederstreifen
Waren
14x16
Eisen
Waren
11x12
Weidenholz
Waren
7x18
Kerzenständer
Waren
6
Schüssel
Waren
2
Becher
Waren
2x2
Arrow
Waren
1x45
Bolt
Waren
1x36
Die Werte sind der Grundwert des Items in Erz – die Brocken magischen Erzes, die die einzige Währung der Kolonie sind. Was du tatsächlich zahlst oder erhältst, skaliert mit der Marge des Händlers und deinem Ansehen.
Wo du Darrion findest
Kampf
Their stats
60
Health
6
Strength
15
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Darrion wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Darrion in 1 to 2 hits; they drop you in 3 to 5.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 1 to 2 hits to drop
A weak-spot hit can spike higher.
Darrion's health.
Fortuno's Club (about 15 Dexterity) drops you in 3 to 5 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Loot
Confirmed drops
These are the items Darrion actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.


