HändlerGuru · Swamp Camp
Baal Cadar
Guru des Swamp Camp. Ein Händler, bei dem du kaufen und an den du verkaufen kannst, führt 28 Waren, der außerdem Mana, Rune Inscription trainiert.
- Lager
- Swamp Camp
- Rolle
- Guru
- Auf Lager
- 28 Waren
Kauft & verkauft
28 WarenRunen & Schriftrollen

Transform into Bloodfly
Runen & Schriftrollen
70
Transform into Wolf
Runen & Schriftrollen
55
Transform into Molerat
Runen & Schriftrollen
40x2
Transform into Scavenger
Runen & Schriftrollen
40
Fist of Wind
Runen & Schriftrollen
35x4
Healing
Runen & Schriftrollen
10x8
Licht
Runen & Schriftrollen
5x10
Ringe & Amulette
Nahrung & Tränke

Essenz heilender Kraft
Nahrung & Tränke
25x8
Essenz magischer Energie
Nahrung & Tränke
24x6
Milde Heilkräuter
Nahrung & Tränke
16x12
Rabenkraut
Nahrung & Tränke
13x10
Grabmoos
Nahrung & Tränke
10x4
Mondschatten
Nahrung & Tränke
6x4
Nachtschatten
Nahrung & Tränke
6x4
Flammendorn
Nahrung & Tränke
5x6
Wasser
Nahrung & Tränke
4x8
Höllenpilz
Nahrung & Tränke
3x8
Bücher & Dokumente

Der erste Kreis der Magie
Bücher & Dokumente
50
Übersicht Sumpflager
Bücher & Dokumente
40
Die Blutfliegen
Bücher & Dokumente
40
Der Kreis der Novizen
Bücher & Dokumente
25
Die Werte sind der Grundwert des Items in Erz – die Brocken magischen Erzes, die die einzige Währung der Kolonie sind. Was du tatsächlich zahlst oder erhältst, skaliert mit der Marge des Händlers und deinem Ansehen.
Lehrt außerdem
2 FähigkeitenWo du Baal Cadar findest
Kampf
Their stats
300
Health
30
Strength
70
Dexterity
Base attributes at Gothic (Standard) difficulty.
Typical GUR armour
Not confirmedTypical GUR kit, shown as a guide. The exact armour varies from one GUR to the next, so treat these as a rough guide.
Their weapon
No signature weapon is recorded for Baal Cadar, so the matchup below uses their stats and a typical GUR weapon as a guide.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Baal Cadar in 5 to 9 hits; they drop you in 2.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 5 to 9 hits to drop
A weak-spot hit can spike higher.
Baal Cadar's health.
Unarmed (fists) (about 70 Dexterity) drops you in 2 hits through your armour.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.
Loot
Confirmed drops

Extract of Magic Energy
Carried
x4
Dreamcall
Carried
x2
Parchment
Carried
x4
These are the items Baal Cadar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.


