ComercianteOutsider · Assentamento Antigo
Dexter
Outsider do Assentamento Antigo. Um comerciante de quem você pode comprar e para quem pode vender, carregando 33 mercadorias.
- Assentamento
- Assentamento Antigo
- Papel
- Outsider
- Em estoque
- 33 mercadorias
Compra e vende
33 mercadoriasArmas
Comida e poções

Extract of Healing
Comida e poções
32x5
Strong Beer
Comida e poções
30
Essence of Healing
Comida e poções
25x10
Essence of Magic Energy
Comida e poções
24x8
Dragonroot
Comida e poções
16x6
Mild Healing Herbs
Comida e poções
16x10
Stoneroot
Comida e poções
16x8
Beer
Comida e poções
10x3
Velayis
Comida e poções
9x13
Cheese
Comida e poções
8x2
Bread
Comida e poções
6x3
Flame Thorn
Comida e poções
5x12
Apple
Comida e poções
4x7
Water
Comida e poções
4x7
Cabbage
Comida e poções
3
Carrot
Comida e poções
3x3
Pear
Comida e poções
3x3
Onion
Comida e poções
2x3
Potato
Comida e poções
2x4
Chaves

Lockpick
Chaves
15x12
Livros e documentos

Map of the Colony
Livros e documentos
50
Mercadorias
Os valores são o valor base do item em minério - os pedaços de minério mágico que são a única moeda da Colônia.
Onde encontrar Dexter
Combate
Their stats
Level 8+80 XP224
Health
30
Strength
18
Dexterity
120
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedDexter's own protection values per damage channel - what your hits are reduced by. The STT armour above is their gear.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Dexter in 6 hits; they drop you in 2.
Your attack
Damage type
Your defence
Your hit
39
per connecting swing · 6 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Dexter's health at Gothic.
Thorn of Wounds (30 Strength) drops you in 2 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Saque
Confirmed drops

Thorn of Wounds
Equipped weapon
38
Field Bow
Carried

Arrow
Carried
x22
Lockpick
Carried
x2
Ore Nugget
Carried
x23
Green Novice
Carried

Essence of Healing
Carried
These are the items Dexter actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.







