Chave · Mestra
Gomez' master key
The Gomez' master key opens Gomez' chambers in Old Camp. Gomez of Old Camp carries it. Their inventory is reachable by pickpocketing during routines or looting after a fight, though the fight is tough. Stealing it before combat is recommended - confronting the owner risks faction reputation and may lock you out of nearby quests.
If you would rather pick the door, a lockpick from any merchant works on it; the Gomez' master key just removes the dexterity check and the chance to break a pick mid-rotation while you are in Old Camp. Quest scripts reference it under The Old Camp: Chapter 5, so picking it up before that step opens shortcuts during dialogue. The game runtime treats this as a master key, so additional locks in the same building accept it beyond the 1 explicit entry the bytecode names; do not sell it after the first door. Gomez fights with 1000 HP, so a stealth pickpocket is generally cheaper than a brawl - failing the steal still leaves the option open.
“Opens all doors in the castle.”
◇ Origem · Old Camp
- Tipo
- Chave
- Valor em moedas
- 3
- Uso
- Unlock
O que abre
Tratada como chave mestra - fechaduras adicionais no mesmo prédio podem aceitá-la além das 1 que o bytecode nomeia.
Como conseguir
Em e ao redor de Old Camp
Old Camp tem 26 fechaduras catalogadas e 9 outras chaves que operam na mesma área. Os guardas do Assentamento Antigo patrulham agressivamente a muralha interna - bater carteira na cozinha à noite é bem mais fácil que durante a troca de turno do meio-dia.
No mapa
Guia de fechaduras do Old Camp
Cellar Door
3 chaves a aceitamArmory Door
1 chave a aceitaRaven Room 02
1 chave a aceitaMages Room 01
1 chave a aceitaFisk Storage Door
1 chave a aceitaCell12 Bandit Door
1 chave a aceita
Além de 18 portas arrombáveis nesta área e 1 trancada para sempre.

