Skip to content
GothicWiki
CohselUL

STT · UL

Cohsel

STT do UL. Fala com o jogador.

Tem diálogoStart
Assentamento
UL
Guilda
STT
Rotinas
1

Onde encontrar Cohsel

Location of Cohsel on the overworld map

Local

Região
UL
No mundo aberto Sim

Missões

1 missão

Combate

Their stats

70

Health

7

Strength

20

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Shadow's DressShadow armour
Edge20
Blunt35
Point35
Energy10
Fire50
Ice30
Wind30

The armour Cohsel wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Lurker's BiteSignature
Damage
21
Damage type
Edge
Needs Strength
15
Worth
60

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable24 to 40 per hit·2 to 3 hits to drop

You drop Cohsel in 2 to 3 hits; they drop you in 3 to 4.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

24 to 40

per swing · 2 to 3 hits to drop

A weak-spot hit can spike higher.

Target health

Cohsel's health.

Cohsel's Edge armour-20
Their hit on you21 to 36

Lurker's Bite (about 20 Dexterity) drops you in 3 to 4 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Saque

Confirmed drops

These are the items Cohsel actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voz e diálogo

Falas dubladas
87
Cenas do herói
0

Mais do UL