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Boots IIBandit

Armadura da guilda Bandit

Boots II

Corte

Espadas e machados

3

Provides defense against the cutting edges of swords and axes.

Impacto

Maças e martelos

7

Provides defense against the crushing blows of maces.

Perfuração

Flechas e virotes

2

This protection reduces the piercing damage from arrows and bolts.

Energia

Runas e pergaminhos

2

Reduces damage from magical energy attacks such as lightning bolts.

Fogo

Chamas e lava

2

Designed to shield against the intense heat of flames, this protection ensures you're less affected by fire-based attacks and hazards.

Gelo

Geada e frio

0

Vento

Rajadas e tempestades

1

Defends against the crushing force of wind-based magic.

Guilda
Bandit
Total
17
Superarmadura
1
Classe
Conjunto

Tipos de dano

Corte · Espadas e machados
3
Impacto · Maças e martelos
7
Perfuração · Flechas e virotes
2
Energia · Runas e pergaminhos
2
Fogo · Chamas e lava
2
Gelo · Geada e frio
0
Vento · Rajadas e tempestades
1

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