HandlarzGuru · Obóz Bractwa
Baal Cadar
Guru ze Obóz Bractwa. Handlarz, od którego możesz kupować i któremu sprzedawać, mający 28 towarów, który też trenuje Mana, Inscription.
- Obóz
- Obóz Bractwa
- Rola
- Guru
- Na stanie
- 28 towarów
Kupuje i sprzedaje
28 towarówRuny i zwoje

Transform into Bloodfly
Runy i zwoje
70
Transform into Wolf
Runy i zwoje
55
Transform into Molerat
Runy i zwoje
40x2
Transform into Scavenger
Runy i zwoje
40
Fist of Wind
Runy i zwoje
35x4
Healing
Runy i zwoje
10x8
Światło
Runy i zwoje
5x10
Pierścienie i amulety
Jedzenie i mikstury

Essence of Healing
Jedzenie i mikstury
25x8
Essence of Magic Energy
Jedzenie i mikstury
24x6
Mild Healing Herbs
Jedzenie i mikstury
16x12
Raven Herbs
Jedzenie i mikstury
13x10
Grave Moss
Jedzenie i mikstury
10x4
Lunanaceae
Jedzenie i mikstury
6x4
Solanaceae
Jedzenie i mikstury
6x4
Flame Thorn
Jedzenie i mikstury
5x6
Water
Jedzenie i mikstury
4x8
Hellcap
Jedzenie i mikstury
3x8
Księgi i dokumenty

First circle of magic
Księgi i dokumenty
50
Map of the Swamp Camp
Księgi i dokumenty
40
Krwiopijcy
Księgi i dokumenty
40
The circle of Novices
Księgi i dokumenty
25
Wartości to podstawowa wartość przedmiotu w rudzie - bryłkach magicznej rudy, które są jedyną walutą Kolonii.
Uczy też
2 umiejętnościGdzie znaleźć Baal Cadar
Walka
Their stats
Level 30+300 XP600
Health
70
Strength
55
Dexterity
200
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedBaal Cadar's own protection values per damage channel - what your hits are reduced by. The GUR armour above is their gear.
Their weapon
No signature weapon is recorded for Baal Cadar, so the matchup below uses their stats and a typical GUR weapon as a guide.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Baal Cadar in 15 hits; they drop you in 2.
Your attack
Damage type
Your defence
Your hit
40
per connecting swing · 15 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Baal Cadar's health at Gothic.
Unarmed (fists) (70 Strength) drops you in 2 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their Strength is exact; the bare-fist base damage is an estimate.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Łup
Confirmed drops

Fist of Wind
Carried

Extract of Magic Energy
Carried
x4
Dreamcall
Carried
x2
Parchment
Carried
x4
These are the items Baal Cadar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.


