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IanOld Mine

STT · Old Mine

Ian

STT ze Old Mine. Mówi do gracza.

Ma dialogCollapsedGreatHearingKapitel2OutsideMineRepairSmallTalkStart
Obóz
Old Mine
Gildia
STT
Rutyny
7

Gdzie znaleźć Ian

Location of Ian on the overworld map

Lokacja

Region
Stara Kopalnia
Na mapie świata Tak

Walka

Their stats

150

Health

15

Strength

70

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Shadow's DressShadow armour
Edge20
Blunt35
Point35
Energy10
Fire50
Ice30
Wind30

The armour Ian wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

BattleswordSignature
Damage
33
Damage type
Edge
Needs Strength
23
Worth
176

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous24 to 40 per hit·4 to 7 hits to drop

You drop Ian in 4 to 7 hits; they drop you in 1 to 2.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

24 to 40

per swing · 4 to 7 hits to drop

A weak-spot hit can spike higher.

Target health

Ian's health.

Ian's Edge armour-20
Their hit on you58 to 98

Battlesword (about 70 Dexterity) drops you in 1 to 2 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Łup

These are the items Ian actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Głos i dialog

Kwestie głosowe
44
Sceny bohatera
0

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