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Baal LukorOG

GUR · OG

Baal Lukor

GUR ze OG (znaleziony w lokacji Orc Graveyard). Mówi do gracza.

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Obóz
OG
Gildia
GUR
Rutyny
12

Gdzie znaleźć Baal Lukor

Location of Baal Lukor on the overworld map

Lokacja

Region
Orc Graveyard
Na mapie świata Tak

Questy

1 quest

Walka

Their stats

Level 50+500 XP

400

Health

60

Strength

40

Dexterity

100

Mana

100

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Novice's ArmorNovice armour
Edge20
Blunt20
Point15
Energy50
Fire100
Ice50
Wind50

Baal Lukor's own protection values per damage channel - what your hits are reduced by. The GUR armour above is their gear.

Their weapon

No signature weapon is recorded for Baal Lukor, so the matchup below uses their stats and a typical GUR weapon as a guide.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous40 per hit·10 hits to drop

You drop Baal Lukor in 10 hits; they drop you in 2.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

40

per connecting swing · 10 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Baal Lukor's health at Gothic.

Baal Lukor's Edge protection-20
Their hit on you63

Unarmed (fists) (60 Strength) drops you in 2 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their Strength is exact; the bare-fist base damage is an estimate.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Łup

Confirmed drops

  • ItMw_1H_Sword_05_Darrion

    Carried

  • Root Soup

    Carried

  • Green Novice

    Carried

  • Coin

    Carried

These are the items Baal Lukor actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Głos i dialog

Kwestie głosowe
0
Sceny bohatera
11
Tematy dialogowe
13

Więcej ze OG