MercanteMago del Fuoco · Campo Vecchio
Torrez
Mago del Fuoco del Campo Vecchio. Un mercante da cui comprare e a cui vendere, con 29 beni che addestra anche in Mana, Circle of Magic.
- Campo
- Campo Vecchio
- Ruolo
- Mago del Fuoco
- In stock
- 29 beni
Compra e vende
29 beniRune e pergamene

Healing
Rune e pergamene
500
Fire Bolt
Rune e pergamene
300
Inscription for Transform into Lizard
Rune e pergamene
160
Transform into Bloodfly
Rune e pergamene
70x2
Inscription for Fire Bolt
Rune e pergamene
60
Transform into Wolf
Rune e pergamene
55
Transform into Molerat
Rune e pergamene
40x2
Transform into Scavenger
Rune e pergamene
40
Fire Bolt
Rune e pergamene
20x14
Healing
Rune e pergamene
10x6
Luce
Rune e pergamene
5x12
Cibo e pozioni

Essence of Healing
Cibo e pozioni
25x8
Essence of Magic Energy
Cibo e pozioni
24x6
Mild Healing Herbs
Cibo e pozioni
16x12
Raven Herbs
Cibo e pozioni
13x10
Grave Moss
Cibo e pozioni
10x4
Lunanaceae
Cibo e pozioni
6x4
Solanaceae
Cibo e pozioni
6x4
Flame Thorn
Cibo e pozioni
5x6
Water
Cibo e pozioni
4x8
Hellcap
Cibo e pozioni
3x8
Libri e documenti

Words of the Gods - Volume 1
Libri e documenti
100
Words of the Gods - Volume 2
Libri e documenti
100
Words of the Gods - Volume 3
Libri e documenti
100
First circle of magic
Libri e documenti
50
The circle of Novices
Libri e documenti
25
I valori sono il valore base dell'oggetto in minerale - i pezzi di minerale magico che sono l'unica valuta della Colonia.
Insegna anche
2 abilitàDove trovare Torrez
Combattimento
Their stats
Level 40+400 XP352
Health
40
Strength
40
Dexterity
100
Mana
65
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedTorrez's own protection values per damage channel - what your hits are reduced by. The Fire Mage armour above is their gear.
Their weapon
No signature weapon is recorded for Torrez, so the matchup below uses their stats and a typical Fire Mage weapon as a guide.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Torrez in 8 hits; they drop you in 2.
Your attack
Damage type
Your defence
Your hit
50
per connecting swing · 8 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Torrez's health at Gothic.
Unarmed (fists) (40 Strength) drops you in 2 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their Strength is exact; the bare-fist base damage is an estimate.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Bottino
Confirmed drops

Palla di fuoco
Carried

Extract of Magic Energy
Carried
x99
Parchment
Carried
x4
Coin
Carried

Ore Nugget
Carried
x13
Fire Mages Chambers key
Carried
These are the items Torrez actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.







