MercanteOutsider · Campo Vecchio
Dexter
Outsider del Campo Vecchio. Un mercante da cui comprare e a cui vendere, con 33 beni.
- Campo
- Campo Vecchio
- Ruolo
- Outsider
- In stock
- 33 beni
Compra e vende
33 beniArmi
Cibo e pozioni

Extract of Healing
Cibo e pozioni
32x5
Strong Beer
Cibo e pozioni
30
Essence of Healing
Cibo e pozioni
25x10
Essence of Magic Energy
Cibo e pozioni
24x8
Dragonroot
Cibo e pozioni
16x6
Mild Healing Herbs
Cibo e pozioni
16x10
Stoneroot
Cibo e pozioni
16x8
Beer
Cibo e pozioni
10x3
Velayis
Cibo e pozioni
9x13
Cheese
Cibo e pozioni
8x2
Bread
Cibo e pozioni
6x3
Flame Thorn
Cibo e pozioni
5x12
Apple
Cibo e pozioni
4x7
Water
Cibo e pozioni
4x7
Cabbage
Cibo e pozioni
3
Carrot
Cibo e pozioni
3x3
Pear
Cibo e pozioni
3x3
Onion
Cibo e pozioni
2x3
Potato
Cibo e pozioni
2x4
Chiavi

Lockpick
Chiavi
15x12
Libri e documenti

Map of the Colony
Libri e documenti
50
Merci
I valori sono il valore base dell'oggetto in minerale - i pezzi di minerale magico che sono l'unica valuta della Colonia. Quanto paghi o ricevi davvero dipende dal margine del mercante e dalla tua reputazione.
Dove trovare Dexter
Combattimento
Their stats
80
Health
8
Strength
30
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Dexter wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Dexter in 2 to 4 hits; they drop you in 2 to 4.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
24 to 40
per swing · 2 to 4 hits to drop
A weak-spot hit can spike higher.
Dexter's health.
Thorn of Wounds (about 30 Dexterity) drops you in 2 to 4 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Bottino
These are the items Dexter actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.







