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Sharky Mercante

Mercenario · Campo Nuovo

Sharky

Mercenario del Campo Nuovo. Un mercante da cui comprare e a cui vendere, con 22 beni.

Campo
Campo Nuovo
Ruolo
Mercenario
In stock
22 beni

Compra e vende

22 beni

I valori sono il valore base dell'oggetto in minerale - i pezzi di minerale magico che sono l'unica valuta della Colonia. Quanto paghi o ricevi davvero dipende dal margine del mercante e dalla tua reputazione.

Dove trovare Sharky

Location of Sharky on the overworld map

Luogo

Campo
Campo Nuovo
Sulla mappa

Combattimento

Their stats

80

Health

8

Strength

40

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Mercenary's ArmorMercenary armour
Edge0
Blunt0
Point0
Energy0
Fire0
Ice0
Wind0

The armour Sharky wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

TorchSignature
Damage
1
Damage type
Blunt
Needs Strength
5
Worth
2

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·2 to 3 hits to drop

You drop Sharky in 2 to 3 hits; they drop you in 3 to 4.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 2 to 3 hits to drop

A weak-spot hit can spike higher.

Target health

Sharky's health.

Sharky's Edge armour0
Their hit on you21 to 36

Torch (about 40 Dexterity) drops you in 3 to 4 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Bottino

These are the items Sharky actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Altri mercanti del Campo Nuovo