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Baalcadar Formateur

Guru · Camp du marais

Baalcadar

Guru du Camp du marais. Dépense tes points d'apprentissage ici pour étudier Mana, Inscription.

Camp
Camp du marais
Rôle
Guru
Enseigne
2 compétences

Enseigne

2 compétences

Où trouver Baalcadar

Location of Baalcadar on the overworld map

Lieu

Camp
Camp du marais
Sur la carte du monde
Oui

Combat

Their stats

Level 30+300 XP

600

Health

70

Strength

55

Dexterity

200

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Novice's ArmorNovice armour
Edge20
Blunt20
Point15
Energy50
Fire100
Ice50
Wind50

Baal Cadar's own protection values per damage channel - what your hits are reduced by. The GUR armour above is their gear.

Their weapon

No signature weapon is recorded for Baal Cadar, so the matchup below uses their stats and a typical GUR weapon as a guide.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous40 per hit·15 hits to drop

You drop Baal Cadar in 15 hits; they drop you in 2.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

40

per connecting swing · 15 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Baal Cadar's health at Gothic.

Baal Cadar's Edge protection-20
Their hit on you73

Unarmed (fists) (70 Strength) drops you in 2 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their Strength is exact; the bare-fist base damage is an estimate.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

Confirmed drops

Sells / stock

These are the items Baal Cadar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

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