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Fur Jerkin IIBandit

armure de guilde Bandit

Fur Jerkin II

Tranchant

Épées & haches

17

Provides defense against the cutting edges of swords and axes.

Contondant

Masses & marteaux

24

Provides defense against the crushing blows of maces.

Perforant

Flèches & carreaux

7

This protection reduces the piercing damage from arrows and bolts.

Énergie

Runes & parchemins

2

Reduces damage from magical energy attacks such as lightning bolts.

Feu

Flamme & lave

5

Designed to shield against the intense heat of flames, this protection ensures you're less affected by fire-based attacks and hazards.

Glace

Givre & froid

1

Protects against freezing attacks and icemagic.

Vent

Rafales & tempêtes

2

Defends against the crushing force of wind-based magic.

Guilde
Bandit
Total
58
Super armure
5
Classe
Panoplie

Types de dégâts

Tranchant · Épées & haches
17
Contondant · Masses & marteaux
24
Perforant · Flèches & carreaux
7
Énergie · Runes & parchemins
2
Feu · Flamme & lave
5
Glace · Givre & froid
1
Vent · Rafales & tempêtes
2

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