HändlerBandit · Bandit Camp
Torik
Bandit des Bandit Camp. Ein Händler, bei dem du kaufen und an den du verkaufen kannst, führt 25 Waren.
- Lager
- Bandit Camp
- Rolle
- Bandit
- Auf Lager
- 25 Waren
Kauft & verkauft
25 WarenNahrung & Tränke

Essenz heilender Kraft
Nahrung & Tränke
25x6
Milde Heilkräuter
Nahrung & Tränke
16x6
Rabenkraut
Nahrung & Tränke
13x4
Reisschnaps
Nahrung & Tränke
13x8
Gebratenes Fleisch
Nahrung & Tränke
7x6
Brot
Nahrung & Tränke
6x4
Flammendorn
Nahrung & Tränke
5x3
Reis
Nahrung & Tränke
5x10
Wasser
Nahrung & Tränke
4x6
Höllenpilz
Nahrung & Tränke
3x4
Schlüssel

Dietrich
Schlüssel
15x14
Waren

Schwarzer Weiser
Waren
15x5
Leere Spruchrolle
Waren
15x4
Lederstreifen
Waren
14x4
Eisen
Waren
11x3
Grüner Novize
Waren
8x8
Weidenholz
Waren
7x4
Kerze
Waren
6x3
Laborflasche
Waren
2x4
Arrow
Waren
1x28
Bolt
Waren
1x16
Erzbrocken
Waren
1x45
Die Werte sind der Grundwert des Items in Erz – die Brocken magischen Erzes, die die einzige Währung der Kolonie sind. Was du tatsächlich zahlst oder erhältst, skaliert mit der Marge des Händlers und deinem Ansehen.
Wo du Torik findest
Kampf
Their stats
140
Health
14
Strength
100
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Torik wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Torik in 3 to 5 hits; they drop you in 1 to 2.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
33 to 55
per swing · 3 to 5 hits to drop
A weak-spot hit can spike higher.
Torik's health.
Scepter (about 100 Dexterity) drops you in 1 to 2 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Loot
These are the items Torik actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
