HändlerOutsider · Alte Mine
Alberto
Outsider des Alte Mine. Ein Händler, bei dem du kaufen und an den du verkaufen kannst, führt 17 Waren.
- Lager
- Alte Mine
- Rolle
- Outsider
- Auf Lager
- 17 Waren
Kauft & verkauft
17 WarenRüstung
Nahrung & Tränke
Schlüssel

Dietrich
Schlüssel
15x4
Waren

Kerze
Waren
6x2
Schüssel
Waren
2x5
Becher
Waren
2x5
Arrow
Waren
1x26
Bolt
Waren
1x12
Erzbrocken
Waren
1x32
Kochlöffel
Waren
1x8
Die Werte sind der Grundwert des Items in Erz – die Brocken magischen Erzes, die die einzige Währung der Kolonie sind.
Wo du Alberto findest
Kampf
Their stats
Level 12+120 XP296
Health
70
Strength
40
Dexterity
140
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedAlberto's own protection values per damage channel - what your hits are reduced by. The STT armour above is their gear.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Alberto in 8 hits; they drop you in 1.
Your attack
Damage type
Your defence
Your hit
39
per connecting swing · 8 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Alberto's health at Gothic.
Crude Sword (70 Strength) drops you in 1 hit through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Loot
Confirmed drops

Grobes Schwert
Equipped weapon
31
Apfel
Carried
x2
Bier
Carried
x2
Essenz heilender Kraft
Carried

Erzbrocken
Carried
x20
Jagdbogen
Carried

Arrow
Carried
x25
These are the items Alberto actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.



