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StoneOCR

Guard · OCR

Stone

Guard des OCR (zu finden im/in Old Camp). Spricht mit dem Spieler.

Hat DialogFollowHeroNcNewOtOtnewOwnershipScNewStart
Lager
OCR
Gilde
Guard
Routinen
7

Wo du Stone findest

Location of Stone on the overworld map

Ort

Region
Old Camp
In der Oberwelt Ja

Quests

2 Quests

Kampf

Their stats

130

Health

13

Strength

70

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Warder's ArmorOld Camp Guard armour
Edge10
Blunt10
Point10
Energy0
Fire4
Ice4
Wind4

The armour Stone wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Smith's HammerSignature
Damage
10
Damage type
Blunt
Needs Strength
5
Worth
5

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous30 to 50 per hit·3 to 5 hits to drop

You drop Stone in 3 to 5 hits; they drop you in 2.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

30 to 50

per swing · 3 to 5 hits to drop

A weak-spot hit can spike higher.

Target health

Stone's health.

Stone's Edge armour-10
Their hit on you45 to 75

Smith's Hammer (about 70 Dexterity) drops you in 2 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

These are the items Stone actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Stimme und Dialog

Sprachzeilen
272
Helden-Szenen
2
Dialogthemen
2

Gespräche

1 Thema
Skip sells the weapons and I handle the armor. 3 Zeilen
  1. Skip sells the weapons and I handle the armor.
  2. Aber ich verkaufe nur an Gardisten, und du bist keiner. Du wirst dir deine Rüstung von woanders besorgen müssen.
  3. Can you sell me some gear? Armor and weapons?

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