Old MineGuard · Old Mine
Aaron
Guard des Old Mine. Spricht mit dem Spieler.
- Lager
- Old Mine
- Gilde
- Guard
- Routinen
- 4
Wo du Aaron findest
Kampf
Their stats
150
Health
15
Strength
70
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Aaron wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Aaron in 3 to 5 hits; they drop you in 1 to 2.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
30 to 50
per swing · 3 to 5 hits to drop
A weak-spot hit can spike higher.
Aaron's health.
Judgment Sword (about 70 Dexterity) drops you in 1 to 2 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Loot
Confirmed drops

Richtschwert
Signature weapon
145
Leichte Armbrust
Carried

Bolt
Carried
x12
Käse
Carried

Apfel
Carried

Erzbrocken
Carried
x10
Fackel
Carried
These are the items Aaron actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Stimme und Dialog
- Sprachzeilen
- 14
- Helden-Szenen
- 2
- Dialogthemen
- 3






