HändlerMagier · Altes Lager
Torrez
Magier des Altes Lager. Ein Händler, bei dem du kaufen und an den du verkaufen kannst, führt 29 Waren, der außerdem Mana, Circle of Magic trainiert.
- Lager
- Altes Lager
- Rolle
- Magier
- Auf Lager
- 29 Waren
Kauft & verkauft
29 WarenRunen & Schriftrollen

Healing
Runen & Schriftrollen
500
Fire Bolt
Runen & Schriftrollen
300
Verwandlung Waran
Runen & Schriftrollen
160
Transform into Bloodfly
Runen & Schriftrollen
70x2
Feuerpfeil
Runen & Schriftrollen
60
Transform into Wolf
Runen & Schriftrollen
55
Transform into Molerat
Runen & Schriftrollen
40x2
Transform into Scavenger
Runen & Schriftrollen
40
Fire Bolt
Runen & Schriftrollen
20x14
Healing
Runen & Schriftrollen
10x6
Licht
Runen & Schriftrollen
5x12
Nahrung & Tränke

Essenz heilender Kraft
Nahrung & Tränke
25x8
Essenz magischer Energie
Nahrung & Tränke
24x6
Milde Heilkräuter
Nahrung & Tränke
16x12
Rabenkraut
Nahrung & Tränke
13x10
Grabmoos
Nahrung & Tränke
10x4
Mondschatten
Nahrung & Tränke
6x4
Nachtschatten
Nahrung & Tränke
6x4
Flammendorn
Nahrung & Tränke
5x6
Wasser
Nahrung & Tränke
4x8
Höllenpilz
Nahrung & Tränke
3x8
Bücher & Dokumente

Lehren der Götter - Band I
Bücher & Dokumente
100
Lehren der Götter - Band II
Bücher & Dokumente
100
Lehren der Götter - Band III
Bücher & Dokumente
100
Der erste Kreis der Magie
Bücher & Dokumente
50
Der Kreis der Novizen
Bücher & Dokumente
25
Die Werte sind der Grundwert des Items in Erz – die Brocken magischen Erzes, die die einzige Währung der Kolonie sind.
Lehrt außerdem
2 FähigkeitenWo du Torrez findest
Kampf
Their stats
Level 40+400 XP352
Health
40
Strength
40
Dexterity
100
Mana
65
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedTorrez's own protection values per damage channel - what your hits are reduced by. The Fire Mage armour above is their gear.
Their weapon
No signature weapon is recorded for Torrez, so the matchup below uses their stats and a typical Fire Mage weapon as a guide.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Torrez in 8 hits; they drop you in 2.
Your attack
Damage type
Your defence
Your hit
50
per connecting swing · 8 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Torrez's health at Gothic.
Unarmed (fists) (40 Strength) drops you in 2 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their Strength is exact; the bare-fist base damage is an estimate.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Loot
Confirmed drops

Feuerball
Carried

Extrakt magischer Energie
Carried
x99
Leere Spruchrolle
Carried
x4
Münze
Carried

Erzbrocken
Carried
x13
Feuermagier-Schlüssel
Carried
These are the items Torrez actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.







