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Riordian 训练师

Water Mage · 新营地

Riordian

新营地的Water Mage。在此花费你的学习点来研习魔力。

营地
新营地
身份
Water Mage
教授
1 项技能

教授

1 项技能

学习点来自任务与击杀。大多数训练师在收你为徒前,要求你与其营地有恰当的声望——有时还要推进到某个剧情章节。

在哪里找到 Riordian

Location of Riordian on the overworld map

地点

营地
新营地
在主世界

战斗

Their stats

500

Health

50

Strength

150

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Water RobeWater Mage armour
Edge10
Blunt40
Point40
Energy5
Fire30
Ice20
Wind20

The armour Riordian wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

No signature weapon is recorded for Riordian, so the matchup below uses their stats and a typical KDW weapon as a guide.

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous30 to 50 per hit·10 to 17 hits to drop

You drop Riordian in 10 to 17 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

30 to 50

per swing · 10 to 17 hits to drop

A weak-spot hit can spike higher.

Target health

Riordian's health.

Riordian's Edge armour-10
Their hit on you91 to 153

Unarmed (fists) (about 150 Dexterity) drops you in 1 hit through your armour.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

战利品

Confirmed drops

These are the items Riordian actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

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