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SnafOld Camp

Citizen · Old Camp

Snaf

Old Camp的Citizen. 会与玩家交谈。

有对话Start
营地
Old Camp
公会
Citizen
作息
1

在哪里找到 Snaf

Location of Snaf on the overworld map

地点

地区
旧营地
在主世界

任务

3 项任务

战斗

Their stats

Level 6+60 XP

100

Health

25

Strength

15

Dexterity

85

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Edge5
Blunt5
Point0
Energy0
Fire10
Ice0
Wind0

Snaf's own protection values per damage channel - what your hits are reduced by.

Their weapon

Club (Light Mace)Signature
Damage
8
Damage type
Blunt
Needs Strength
5
Worth
5

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Favourable55 per hit·2 hits to drop

You drop Snaf in 2 hits; they drop you in 3.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

55

per connecting swing · 2 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Snaf's health at Gothic.

Snaf's Edge protection-5
Their hit on you28

Club (Light Mace) (25 Strength) drops you in 3 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

战利品

These are the items Snaf actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

语音与对话

语音台词
100
主角场景
9
对话话题
9

对话

6 个话题
Sure did. Here, have another one. Or three!3 行台词
  1. Sure did. Here, have another one. Or three!
  2. I did, but I'm out for today. Come back tomorrow.
  3. You said I can have as much stew as I want, right?
You could try the area right outside the south gate, past the broken tower. There's a hill where the stuff grows.2 行台词
  1. You could try the area right outside the south gate, past the broken tower. There's a hill where the stuff grows.
  2. Where can I find hellcaps around here?
I got a new recipe, meatbug ragout à la Snaf. With rice and mushrooms.3 行台词
  1. I got a new recipe, meatbug ragout à la Snaf. With rice and mushrooms.
  2. Thing is, I'm lacking the ingredients. Three more meat bugs and five hellcaps, that should do the trick. Interested?
  3. What can I do for you?
很好。 2 行台词
  1. 很好。
  2. I can do that.
得了吧,难吃死了。不过在这鬼殖民地,你早晚得习惯。再说了,调料放得好,照样能做出好味道。 3 行台词
  1. 得了吧,难吃死了。不过在这鬼殖民地,你早晚得习惯。再说了,调料放得好,照样能做出好味道。
  2. 上周我派人去找材料,结果那人直接人间蒸发了。八成是跑新营地去了。
  3. 听起来……还不错。
太棒了!等一下,炖饭马上就好。2 行台词
  1. 太棒了!等一下,炖饭马上就好。
  2. 材料我都找齐了。

更多Old Camp的人物