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SnafOld Camp

Citizen · Old Camp

Snaf

Old Camp的Citizen. 会与玩家交谈。

有对话Start
营地
Old Camp
公会
Citizen
作息
1

在哪里找到 Snaf

Location of Snaf on the overworld map

地点

地区
旧营地
在主世界

任务

3 项任务

战斗

Their stats

60

Health

6

Strength

25

Dexterity

Base attributes at Gothic (Standard) difficulty.

Typical Citizen armour

Not confirmed

No martial armour on record for the Citizen. Expect little to no protection beyond plain clothing.

Their weapon

Club (Light Mace)Signature
Damage
8
Damage type
Blunt
Needs Strength
5
Worth
5

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·1 to 2 hits to drop

You drop Snaf in 1 to 2 hits; they drop you in 3 to 5.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 1 to 2 hits to drop

A weak-spot hit can spike higher.

Target health

Snaf's health.

Snaf's Edge armour0 (typical)
Their hit on you16 to 28

Club (Light Mace) (about 25 Dexterity) drops you in 3 to 5 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.

战利品

These are the items Snaf actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

语音与对话

语音台词
100
主角场景
9
对话话题
9

对话

6 个话题
Sure did. Here, have another one. Or three!3 行台词
  1. Sure did. Here, have another one. Or three!
  2. I did, but I'm out for today. Come back tomorrow.
  3. You said I can have as much stew as I want, right?
You could try the area right outside the south gate, past the broken tower. There's a hill where the stuff grows.2 行台词
  1. You could try the area right outside the south gate, past the broken tower. There's a hill where the stuff grows.
  2. Where can I find hellcaps around here?
I got a new recipe, meatbug ragout à la Snaf. With rice and mushrooms.3 行台词
  1. I got a new recipe, meatbug ragout à la Snaf. With rice and mushrooms.
  2. Thing is, I'm lacking the ingredients. Three more meat bugs and five hellcaps, that should do the trick. Interested?
  3. What can I do for you?
很好。 2 行台词
  1. 很好。
  2. I can do that.
得了吧,难吃死了。不过在这鬼殖民地,你早晚得习惯。再说了,调料放得好,照样能做出好味道。 3 行台词
  1. 得了吧,难吃死了。不过在这鬼殖民地,你早晚得习惯。再说了,调料放得好,照样能做出好味道。
  2. 上周我派人去找材料,结果那人直接人间蒸发了。八成是跑新营地去了。
  3. 听起来……还不错。
太棒了!等一下,炖饭马上就好。2 行台词
  1. 太棒了!等一下,炖饭马上就好。
  2. 材料我都找齐了。

更多Old Camp的人物